Detroit: Become Human is beautiful, welcoming, and lacking a soul of its own

Here’s the level of subtlety you can expect from Detroit, the latest sci-fi story from adventure game/would-be-interactive-movie studio Quantic Dream: Within minutes of the player taking control of Markus—an android designed to look like a light-skinned black man, played by Grey’s Anatomy star Jesse Williams, and one…

Han Severals: 16-plus characters who smuggled inspiration from Han Solo

Han Solo is based on a familiar archetype: Star Wars’ lovable scoundrel can trace his roots back to our earliest myths, while there are progenitors of his world-weary cynicism in Humphrey Bogart’s movies, his charming roguishness in Douglas Fairbanks’, and his reluctantly outlaw heroics throughout the samurai films…

Microsoft to introduce new, disability-friendly Xbox controller

Video games are a tough hobby to get into. In addition to being brutally expensive and impossibly time consuming, they’re also inherently inaccessible to a lot of people, as the physical demands of modern games and controllers are often too much for players with limited mobility. It’s an issue that’s become more…

Check out our Mordenkainen's Tome Of Foes preview for a chance to win your own copy

Whether it’s thanks to podcasts, streaming series, or Stranger Things, the world of Dungeons & Dragons is being demystified for those who thought it was all cumbersome rules and statistics. There’s also been a conscious effort from Wizards Of The Coast, which acquired TSR in the late ’90s, to fling open the door for…

Someone cursed the internet with an image of hairless Mario

It’s always weird seeing someone without their mustache. Remember when Alex Trebek shaved his? The mustache had somehow bridged the nose with the mouth into one single unit for so long that the discovery of not just an upper lip but also a heretofore undiscovered expanse of flesh resting between them forced you to…

The art of writing big-budget video games sounds pretty bleak

Most people would reasonably assume the process of writing of a massive AAA game is notably different from writing a smaller indie game, much as Hollywood blockbusters normally involve numerous writers as opposed to small, personal films. And while that’s true, it may not be clear just how impersonal it can be.…

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The Avengers’ next crossover will have Thanos showing up in Fortnite

Marvel has some big plans for bringing The Avengers to the world of video games, but considering how sparse the details remain, it seems we’re still a long way off from getting our hands on whatever big-budget spectacle the company is cooking up with publisher Square Enix. In the meantime, Marvel has announced it’s…

Prepare to shred with this exploration of Castlevania's music

There’s been nearly 30 Castlevania games since the series debuted in Japan in 1986 and subsequently moved to the Nintendo a year later. Game quality has varied, but one aspect of the games has remained consistent: Those badass tunes. We did our own deep dive into the game’s signature musical style a few years ago, but…

Spelunky mashed up two wildly different genres—and invented a perfect game

Is Spelunky perfect? This is the question running through much pro-Spelunky literature. Certainly something so idiosyncratic, so random couldn’t be “perfect.” And yet the game delivers on a core promise so far-reaching in its implication as to tease perfection. That is, to be a perpetual adventure machine. An…

The Wild West is dying in Red Dead Redemption II’s ominous new trailer

Rockstar Games is a little less than six months away from finally releasing Red Dead Redemption II, the hugely anticipated follow-up to its era-defining Western drama. And with that day closing in (unless, of course, the game suffers yet another delay) Rockstar has offered up a new trailer giving us the most in-depth…